@startuml
sprite $vector_square [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000012222210000000000000000000002222210000000
000001CFFFFFFFB100000000000000001BFFFFFFFC100000
00000AFFFFFFFFF900000000000000009FFFFFFFFFA00000
00000EFFFFFFFFFE6666666666666666EFFFFFFFFFE00000
00000EFFFFEFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFF00000
00000EFFF202FFFFFFFFFFFFFFFFFFFFFFFF301FFFF00000
00000EFFF202FFFFFFFFFFFFFFFFFFFFFFFF301FFFF00000
00000EFFF657FFFFFFFFFFFFFFFFFFFFFFFF756FFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000DFFFFFFFFFC0000000000000000CFFFFFFFFFD00000
000006FFFFFFFFF500000000000000005FFFFFFFFF700000
0000005BFFFFFB40000000000000000004AFFFFFB5000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
000001AFFFFFFFA000000000000000000AFFFFFFFB100000
000009FFFFFFFFF900000000000000008FFFFFFFFFA00000
00000EFFFFFFFFFE5555555555555555DFFFFFFFFFE00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFF202FFFFFFFFFFFFFFFFFFFFFFFF301FFFF00000
00000EFFF202FFFFFFFFFFFFFFFFFFFFFFFF301FFFF00000
00000EFFF546FFFFFFFFFFFFFFFFFFFFFFFF645FFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000DFFFFFFFFFC1111111111111111CFFFFFFFFFE00000
000007FFFFFFFFF600000000000000006FFFFFFFFF700000
0000006BCCCCCB50000000000000000005BCCCCCB6000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_VECTOR_SQUARE(_alias) ENTITY(rectangle,black,vector_square,_alias,FA6 VECTOR_SQUARE)
!define FA6_VECTOR_SQUARE(_alias, _label) ENTITY(rectangle,black,vector_square,_label, _alias,FA6 VECTOR_SQUARE)
!define FA6_VECTOR_SQUARE(_alias, _label, _shape) ENTITY(_shape,black,vector_square,_label, _alias,FA6 VECTOR_SQUARE)
!define FA6_VECTOR_SQUARE(_alias, _label, _shape, _color) ENTITY(_shape,_color,vector_square,_label, _alias,FA6 VECTOR_SQUARE)
skinparam folderBackgroundColor<<FA6 VECTOR_SQUARE>> White
@enduml